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FF7/PSX/Sound/AKAO sequence

41 bytes added, 17:06, 7 June 2020
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=== Header (size: 16 bytes) ===
struct AkaoHeaderAkaoSeqHeader
{
static const uint8_t magic[4]; // "AKAO" C-string
uint16_t length; // data length - sizeof(header)
uint16_t reverb_type; // reverb type (range from 0 to 9)
struct AkaoTimeStamp timestamp; // creation time }; struct AkaoTimeStamp { uint8_t year_bcd; // year (in binary coded decimal) uint8_t month_bcd; // month (in binary coded decimal, between 0x01 - 0x12) uint8_t day_bcd; // day (in binary coded decimal, between 0x01 - 0x31) uint8_t hours_bcd; // hours (in binary coded decimal, between 0x00 - 0x23) uint8_t minutes_bcd; // minutes (in binary coded decimal, between 0x00 - 0x59) uint8_t seconds_bcd; // seconds (in binary coded decimal, between 0x00 - 0x59) } timestamp;
};
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