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From Final Fantasy Inside

FF7/PSX/Sound/Opcodes/0xa8aa

2,225 bytes removed, 05:43, 13 June 2020
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0xA3 has one 8-bit parameter, which used in calculation of base channel volume.
 
Understanding of this opcodes isn't that easy, but here is what I have got:
=== Volume Calculation ===
// Compiler optimizer (at least I think so :)) generated following tables to speedup volume calculation for left & right volume.
// m_AKAO_VOLUME_TABLE_L[i] = 32768 - m_AKAO_VOLUME_TABLE_R[i]; const uint16_t m_AKAO_VOLUME_TABLE_L[256128] = {
0x7f80, 0x7e80, 0x7d80, 0x7c80, 0x7b80, 0x7a80, 0x7980, 0x7880,
0x7780, 0x7680, 0x7580, 0x7480, 0x7380, 0x7280, 0x7180, 0x7080,
0x1780, 0x1680, 0x1580, 0x1480, 0x1380, 0x1280, 0x1180, 0x1080,
0x0f80, 0x0e80, 0x0d80, 0x0c80, 0x0b80, 0x0a80, 0x0980, 0x0880,
0x0780, 0x0680, 0x0580, 0x0480, 0x0380, 0x0280, 0x0180, 0x0080, 0x0000, 0xffff, 0xfffc, 0xfff7, 0xfff0, 0xffe7, 0xffdc, 0xffcf, 0xffc0, 0xffaf, 0xff9c, 0xff87, 0xff70, 0xff57, 0xff3c, 0xff1f, 0xff00, 0xfedf, 0xfebc, 0xfe97, 0xfe70, 0xfe47, 0xfe1c, 0xfdef, 0xfdc0, 0xfd8f, 0xfd5c, 0xfd27, 0xfcf0, 0xfcb7, 0xfc7c, 0xfc3f, 0xfc00, 0xfbbf, 0xfb7c, 0xfb37, 0xfaf0, 0xfaa7, 0xfa5c, 0xfa0f, 0xf9c0, 0xf96f, 0xf91c, 0xf8c7, 0xf870, 0xf817, 0xf7bc, 0xf75f, 0xf700, 0xf69f, 0xf63c, 0xf5d7, 0xf570, 0xf507, 0xf49c, 0xf42f, 0xf3c0, 0xf34f, 0xf2dc, 0xf267, 0xf1f0, 0xf177, 0xf0fc, 0xf07f, 0x1000, 0x1081, 0x1104, 0x1189, 0x1210, 0x1299, 0x1324, 0x13b1, 0x1440, 0x14d1, 0x1564, 0x15f9, 0x1690, 0x1729, 0x17c4, 0x1861, 0x1900, 0x19a1, 0x1a44, 0x1ae9, 0x1b90, 0x1c39, 0x1ce4, 0x1d91, 0x1e40, 0x1ef1, 0x1fa4, 0x2059, 0x2110, 0x21c9, 0x2284, 0x2341, 0x2400, 0x24c1, 0x2584, 0x2649, 0x2710, 0x27d9, 0x28a4, 0x2971, 0x2a40, 0x2b11, 0x2be4, 0x2cb9, 0x2d90, 0x2e69, 0x2f44, 0x3021, 0x3100, 0x31e1, 0x32c4, 0x33a9, 0x3490, 0x3579, 0x3664, 0x3751, 0x3840, 0x3931, 0x3a24, 0x3b19, 0x3c10, 0x3d09, 0x3e04, 0x3f01
};
// m_AKAO_VOLUME_TABLE_R[i] = i * 256 + 128; const uint16_t m_AKAO_VOLUME_TABLE_R[256128] = {
0x0080, 0x0180, 0x0280, 0x0380, 0x0480, 0x0580, 0x0680, 0x0780,
0x0880, 0x0980, 0x0a80, 0x0b80, 0x0c80, 0x0d80, 0x0e80, 0x0f80,
0x6880, 0x6980, 0x6a80, 0x6b80, 0x6c80, 0x6d80, 0x6e80, 0x6f80,
0x7080, 0x7180, 0x7280, 0x7380, 0x7480, 0x7580, 0x7680, 0x7780,
0x7880, 0x7980, 0x7a80, 0x7b80, 0x7c80, 0x7d80, 0x7e80, 0x7f80, 0x3f01, 0x3e04, 0x3d09, 0x3c10, 0x3b19, 0x3a24, 0x3931, 0x3840, 0x3751, 0x3664, 0x3579, 0x3490, 0x33a9, 0x32c4, 0x31e1, 0x3100, 0x3021, 0x2f44, 0x2e69, 0x2d90, 0x2cb9, 0x2be4, 0x2b11, 0x2a40, 0x2971, 0x28a4, 0x27d9, 0x2710, 0x2649, 0x2584, 0x24c1, 0x2400, 0x2341, 0x2284, 0x21c9, 0x2110, 0x2059, 0x1fa4, 0x1ef1, 0x1e40, 0x1d91, 0x1ce4, 0x1c39, 0x1b90, 0x1ae9, 0x1a44, 0x19a1, 0x1900, 0x1861, 0x17c4, 0x1729, 0x1690, 0x15f9, 0x1564, 0x14d1, 0x1440, 0x13dc, 0x1324, 0x1299, 0x1210, 0x1189, 0x1104, 0x1081, 0x1000, 0xf07f, 0xf0fc, 0xf177, 0xf1f0, 0xf267, 0xf2dc, 0xf34f, 0xf3c0, 0xf42f, 0xf49c, 0xf507, 0xf570, 0xf5d7, 0xf63c, 0xf69f, 0xf700, 0xf75f, 0xf7bc, 0xf817, 0xf870, 0xf8c7, 0xf91c, 0xf843, 0xf9c0, 0xfa0f, 0xfa5c, 0xfaa7, 0xfaf0, 0xfb37, 0xfb7c, 0xfbbf, 0xfc00, 0xfc3f, 0xfc7c, 0xfcb7, 0xfcf0, 0xfd27, 0xfd5c, 0xfd8f, 0xfdc0, 0xfdef, 0xfe1c, 0xfe47, 0xfe70, 0xfe97, 0xfebc, 0xfedf, 0xff00, 0xff1f, 0xff3c, 0xff57, 0xff70, 0xff87, 0xff9c, 0xffaf, 0xffc0, 0xffcf, 0xffdc, 0xffe7, 0xfff0, 0xfff7, 0xfffc, 0xffff, 0x0000
};
If there is no A3 opcode in sequence (as in SENSUI.SND for example), default value 0x7f is used.
I'll remove these tables If there is no A8 opcode in future and add normal mathematical interpretation of volume calculationsequence, default value 0x7f.fe is used. (More precisely, 0x3fff is stored in memory.)
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