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FF7/WorldMap Module/Script/Opcodes/117

273 bytes added, 23:35, 14 October 2021
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Notes
==== Notes ====
There are 21 different special variables accessible to the script engine. There are several opcodes that access these variables in the same way, presumably they were supposed to be bit, byte and word versions of the instruction but there is absolutely no differencein the way they work.
The variables you can access through this instruction are:
|-
| 4
| UnknownActive entity direction (0-255)
|-
| 5
| UnknownScenario parameter when entering WM from a field (see [[FF7/WorldMap_Module/Script/Opcodes/318|opcode 0x318]])
|-
| 6
| UnknownField ID of "wm" field that jumped to the WM
|-
| 7
|-
| 10
| Wild chocobo typeCheck if ran from battle
|-
| 11
| Battle Zolom escape resultflag (1: place party on the stables side, 0: place party on the cave side)
|-
| 12
| UnknownPrompt window result
|-
| 13
| Prompt window resultUnknown
|-
| 14
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