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FF7/WorldMap Module/Script/Opcodes/302

158 bytes added, 01:12, 9 August 2014
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* Opcode: '''0x302'''
* Name: move active set player entity to top of entity list?
* Two-word opcode: No
==== Notes ====
Not sure what This instruction will make the significance of current active entity the "player" entity, any instructions that operate on the player entity will now affect this entity instead. Probably affects camera and controls but this operation ishas not yet been verified.
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