Anonymous

Changes

From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes/318

505 bytes added, 22:15, 2 February 2019
Providing further details on Field Jumps
|-
| Stack
| UnknownField| UnknownRelated to the WM* fields
|-
| Stack
| UnknownVariant| UnknownAlternate destination?
|}
==== Notes ====
Transitions to the field module. Parameters are combined somehow The Field parameter seems to be the Field Id of the WM* field in which is used to exit fields and return to the world map.. There must be logic or a table somewhere that references the appropriate field map that it should jump to form . The Variant field is often 0, but sometimes it is 1, which indicates an offset into alternate coordinate to drop the player (for instance, the Chocobo Farm can be entered from the bottom or from the table contained side). There must be logic somewhere that also defines these alternate coordinates. I suspect the field mapping and alternate coordinates are defined in [[FF7/WorldMap Module/Script/Field TBL|fieldthe WM*.tbl]]DAT files somewhere.
Anonymous user