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From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes/336

280 bytes added, 06:47, 7 August 2014
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* Opcode: '''0x336'''
* Name: unknownset speed (honor walkmesh)
* Two-word opcode: No
|-
| Stack
| UnknownSpeed| UnknownValue between 0 and 255
|}
==== Notes ====
Inverse Sets the movement speed of [[FF7/WorldMap Module/Script/Opcodes/303|303]]the current active entity. If the entity is not controlled by the player it will keep moving in its direction until speed is set to 0 or the player takes control of it.Entities moving using this instruction will honor the walkmesh, following its contours like the player would.
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