Difference between revisions of "FF8/Field/Script/Opcodes/029 MAPJUMP"

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my_wiki>Shard
(Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== :''Field Map ID'' :''XCoord'' :''YCoord'' :''ZCoor...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== : ''Field Map ID'' : ''XCoord'' : ''YCoord''...")
Line 3: Line 3:
 
* Long name: Jump to map
 
* Long name: Jump to map
  
==== Argument ====
+
==== Argument ====
  
 
Walkmesh ID
 
Walkmesh ID
  
==== Stack ====
+
==== Stack ====
:''Field Map ID''
 
:''XCoord''
 
:''YCoord''
 
:''ZCoord''
 
:'''MAPJUMP'''
 
  
==== Description ====
+
: ''Field Map ID''
 +
: ''XCoord''
 +
: ''YCoord''
 +
: ''ZCoord''
 +
: '''MAPJUMP'''
 +
 
 +
==== Description ====
  
 
Jump the player to the field with the given ID at the specified coordinates.
 
Jump the player to the field with the given ID at the specified coordinates.

Revision as of 04:33, 24 March 2018

  • Opcode: 0x029
  • Short name: MAPJUMP
  • Long name: Jump to map

Argument

Walkmesh ID

Stack

Field Map ID
XCoord
YCoord
ZCoord
MAPJUMP

Description

Jump the player to the field with the given ID at the specified coordinates.