Difference between revisions of "FF8/Field/Script/Opcodes/02B SETMODEL"

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my_wiki>Shard
(Created page with "__NOTOC__ * Opcode: '''0x02B''' * Short name: '''SETMODEL''' * Long name: Set model ==== Argument ==== Model ID to load. ==== Stack ==== none ==== Description ==== Set t...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x02B''' * Short name: '''SETMODEL''' * Long name: Set model ==== Argument ==== Model ID to load. ==== Stack ==== none ==== Description ==== Set this...")
Line 1: Line 1:
__NOTOC__
 
 
* Opcode: '''0x02B'''
 
* Opcode: '''0x02B'''
 
* Short name: '''SETMODEL'''
 
* Short name: '''SETMODEL'''
 
* Long name: Set model
 
* Long name: Set model
  
==== Argument ====
+
==== Argument ====
  
 
Model ID to load.
 
Model ID to load.
  
==== Stack ====
+
==== Stack ====
  
 
none
 
none
  
==== Description ====
+
==== Description ====
  
 
Set this entity's display model.
 
Set this entity's display model.

Revision as of 04:34, 24 March 2018

  • Opcode: 0x02B
  • Short name: SETMODEL
  • Long name: Set model

Argument

Model ID to load.

Stack

none

Description

Set this entity's display model.