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FF8/Field/Script/Opcodes/02C BASEANIME

10 bytes added, 05:24, 23 May 2019
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* Long name: Set base animation
==== Argument ====
Model Animation ID
==== Stack ====:''Last frame of animation'':''First frame of animation'':'''BASEANIME'''
: ''Last frame of animation'': ''First frame of animation'': '''BASEANIME''' ==== Description ====
Sets this entity's model to loop the given frames of this animation while it's idle.