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From Final Fantasy Inside

FF8/Field/Script/Opcodes/02E ANIMEKEEP

4 bytes removed, 05:24, 23 May 2019
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* Long name: Animate, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====
none
==== Description ====
Play an animation, then freeze the model on the last frame of the animation. Disables player control Pauses script until animation finishes.