FF8/Field/Script/Opcodes/02E ANIMEKEEP

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 05:24, 23 May 2019 by BukTop (talk | contribs) (4 revisions imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Opcode: 0x02E
  • Short name: ANIMEKEEP
  • Long name: Animate, keep last frame

Argument

Model Animation ID

Stack

none

Description

Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.