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From Final Fantasy Inside

FF8/Field/Script/Opcodes/030 CANIMEKEEP

2 bytes added, 05:24, 23 May 2019
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* Long name: Controlled animation, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====:''Last frame of animation'':''First frame of animation'':'''CANIMEKEEP'''
==== Description ====: ''Last frame of animation'': ''First frame of animation'': '''CANIMEKEEP'''
==== Description ==== Play the range of frames of an animation, then freeze the model on the last frame played. Disables player input Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.