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From Final Fantasy Inside
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* Long name: Controlled animation, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====:''Last frame of animation'':''First frame of animation'':'''CANIMEKEEP'''
: ''Last frame of animation'': ''First frame of animation'': '''CANIMEKEEP''' ==== Description ====
Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.