FF8/Field/Script/Opcodes/030 CANIMEKEEP

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 07:49, 4 February 2014 by my_wiki>Shard (Description)
  • Opcode: 0x030
  • Short name: CANIMEKEEP
  • Long name: Controlled animation, keep last frame

Argument

Model Animation ID

Stack

Last frame of animation
First frame of animation
CANIMEKEEP

Description

Play the range of frames of an animation, then freeze the model on the last frame played. Disables player input until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.