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FF8/Field/Script/Opcodes/042 FMOVE

23 bytes removed, 05:24, 23 May 2019
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* Long name: Facing? Move
==== Argument ==== 
none
==== Stack ==== :''X'':''Y'':''Z'':''????'' (always 0?):'''FMOVE''' ==== Description ====
==== Description ====
Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.
 
[[Category:Unfinished FF8 Opcodes]]