Difference between revisions of "FF8/Field/Script/Opcodes/044 ANIMESYNC"

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(Created page with "* Opcode: '''0x044''' * Short name: '''ANIMESYNC''' * Long name: Animation Synchronize ==== Argument ==== none ==== Stack ==== none ==== Description ==== Pauses th...")
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Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x044
  • Short name: ANIMESYNC
  • Long name: Animation Synchronize

Argument

none

Stack

none

Description

Pauses this script until the entity's current animation is finished playing.