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FF8/Field/Script/Opcodes/056 SPUREADY

122 bytes added, 05:24, 23 May 2019
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* Long name: SPU Start
==== Argument ==== 
none
==== Stack ====
:''0''
:'''SPUREADY'''
==== Stack ==== : ''0'': '''SPUREADY''' ==== Description ==== 
Sets the asynchronous timer to 0 frames. See [[FF8/Field/Script/Opcodes/164_SPUSYNC|SPUSYNC]] for details.
 
This does something to access hardware, but I don't know what. Calling it causes some drives to make noises.