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FF8/Field/Script/Opcodes/063 PUSHRADIUS

1 byte removed, 15:17, 24 March 2018
Created page with "* Opcode: '''0x063''' * Short name: '''PUSHRADIUS''' * Long name: Set Push Radius ==== Argument ==== none ==== Stack ==== : ''Distance'' : '''PUSHRADIUS''' ==== Desc..."
__NOTOC__
* Opcode: '''0x063'''
* Short name: '''PUSHRADIUS'''
* Long name: Set Push Radius
==== Argument ====
none
==== Stack ====:''Distance'':'''PUSHRADIUS'''
: ''Distance'': '''PUSHRADIUS''' ==== Description ====
Sets the distance at which the player has to be for this event's '''push''' script to be run. Most events have a push radius of 48 when active and a push radius of 1 when inactive.
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