Difference between revisions of "FF8/Field/Script/Opcodes/07E CLEAR"

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my_wiki>Shard
(Created page with "* Opcode: '''0x07E''' * Short name: '''CLEAR''' * Long name: New Game ==== Argument ==== none ==== Stack ==== :'''CLEAR''' ==== Description ==== Resets all variables and ga...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x07E''' * Short name: '''CLEAR''' * Long name: New Game ==== Argument ==== none ==== Stack ==== : '''CLEAR''' ==== Description ==== Resets all variab...")
Line 3: Line 3:
 
* Long name: New Game
 
* Long name: New Game
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:'''CLEAR'''
+
 
 +
: '''CLEAR'''
 +
 
 +
====  Description  ====
  
==== Description ====
 
 
Resets all variables and game data. Only used when starting a new game (and in debug rooms).
 
Resets all variables and game data. Only used when starting a new game (and in debug rooms).

Revision as of 15:22, 24 March 2018

  • Opcode: 0x07E
  • Short name: CLEAR
  • Long name: New Game

Argument

none

Stack

CLEAR

Description

Resets all variables and game data. Only used when starting a new game (and in debug rooms).