Difference between revisions of "FF8/Field/Script/Opcodes/084 CTURNR"

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(Created page with "* Opcode: '''0x084''' * Short name: '''CTURNR''' * Long name: Turn Character ==== Argument ==== none ==== Stack ==== : ''Angle to face'' : ''Duration of turn'' (frames...")
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Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x084
  • Short name: CTURNR
  • Long name: Turn Character

Argument

none

Stack

Angle to face
Duration of turn (frames)
CTURNL

Description

Turns this entity.

Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.

It's unknown how this is any different from CTURNL.