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FF8/Field/Script/Opcodes/116 RAMESW

28 bytes removed, 05:24, 23 May 2019
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__NOTOC__
* Opcode: '''0x116'''
* Short name: '''RAMESW'''
* Long name: Remote AnimateResume script, A? Message, and Wait
==== Argument ====
none
==== Stack ====:''(?)'':''Field message ID'':''X position of window'':''Y position of window'':'''RAMESW'''
==== Description ====: ''Message Channel'': ''Field message ID'': ''X position of window'': ''Y position of window'': '''RAMESW'''
Pop up a message window and wait for the player to hit "ok."==== Description ====
==== Notes ====Parameter 3 seems frame related, in some other MES calls it's Pop up a message window and wait for the wait timeplayer to hit "ok." Unlike [[FF8/Field/Script/Opcodes/064_AMESW|AMESW]], but RAMESW waits indefinitely for player inputwill let the script continue running.