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From Final Fantasy Inside
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__NOTOC__
==== Description ====: ''Message Channel'': ''Field message ID'': ''X position of window'': ''Y position of window'': '''RAMESW'''
11 revisions imported
* Opcode: '''0x116'''
* Short name: '''RAMESW'''
* Long name: Retain controlResume script, A? Message, and Wait
==== Argument ====
none
==== Stack ====:''Message Channel'':''Field message ID'':''X position of window'':''Y position of window'':'''RAMESW'''
==== Description ==== Pop up a message window and wait for the player to hit "ok." Unlike [[FF8/Field/Script/Opcodes/064_AMESW|AMESW]], RAMESW will give control back to the player (if let the script finishes continue running), so they'll be able to move around while the window is still open. Oddly enough, this is used in the middle of some scripts, where the player has no control anyway, so it may do something else.