FF8/Field/Script/Opcodes/164 SPUSYNC

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
  • Opcode: 0x164
  • Short name: SPUSYNC
  • Long name: SPU Sync

Argument

none

Stack

Frame count
SPUSYNC

Description

Pauses this script until frame count frames have passed since SPUREADY was called.