Difference between revisions of "FF8/Field/Script/Opcodes/173 UNKNOWN8"

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my_wiki>Shard
(Created page with "* Opcode: '''0x173''' * Short name: '''UNKNOWN8''' * Long name: Clockwise Turn ==== Argument ==== none ==== Stack ==== :''Angle'' :''Duration of turn (frames)'' :'''UNKNOWN...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x173''' * Short name: '''UNKNOWN8''' * Long name: Clockwise Turn ==== Argument ==== none ==== Stack ==== : ''Angle'' : ''Duration of turn (frames)'' : ''...")
Line 3: Line 3:
 
* Long name: Clockwise Turn
 
* Long name: Clockwise Turn
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Angle''
 
:''Duration of turn (frames)''
 
:'''UNKNOWN8'''
 
  
==== Description ====
+
: ''Angle''
 +
: ''Duration of turn (frames)''
 +
: '''UNKNOWN8'''
 +
 
 +
==== Description ====
  
 
Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise.
 
Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise.
  
 
It is unknown how this differs from [[FF8/Field/Script/Opcodes/171_UNKNOWN6|UNKNOWN6]].
 
It is unknown how this differs from [[FF8/Field/Script/Opcodes/171_UNKNOWN6|UNKNOWN6]].

Revision as of 15:53, 24 March 2018

  • Opcode: 0x173
  • Short name: UNKNOWN8
  • Long name: Clockwise Turn

Argument

none

Stack

Angle
Duration of turn (frames)
UNKNOWN8

Description

Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise.

It is unknown how this differs from UNKNOWN6.