Difference between revisions of "FF8/Field/Script/Opcodes/174 UNKNOWN9"

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my_wiki>Shard
(Created page with "* Opcode: '''0x174''' * Short name: '''UNKNOWN9''' * Long name: Counterclockwise Turn ==== Argument ==== none ==== Stack ==== :''Angle'' :''Duration of turn (frames)'' :'''...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x174''' * Short name: '''UNKNOWN9''' * Long name: Counterclockwise Turn ==== Argument ==== none ==== Stack ==== : ''Angle'' : ''Duration of turn (frames)...")
Line 3: Line 3:
 
* Long name: Counterclockwise Turn
 
* Long name: Counterclockwise Turn
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Angle''
 
:''Duration of turn (frames)''
 
:'''UNKNOWN9'''
 
  
==== Description ====
+
: ''Angle''
 +
: ''Duration of turn (frames)''
 +
: '''UNKNOWN9'''
 +
 
 +
==== Description ====
  
 
Turns this entity counterclockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always counterclockwise.
 
Turns this entity counterclockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always counterclockwise.
  
 
It is unknown how this differs from [[FF8/Field/Script/Opcodes/172_UNKNOWN7|UNKNOWN7]].
 
It is unknown how this differs from [[FF8/Field/Script/Opcodes/172_UNKNOWN7|UNKNOWN7]].

Revision as of 15:53, 24 March 2018

  • Opcode: 0x174
  • Short name: UNKNOWN9
  • Long name: Counterclockwise Turn

Argument

none

Stack

Angle
Duration of turn (frames)
UNKNOWN9

Description

Turns this entity counterclockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always counterclockwise.

It is unknown how this differs from UNKNOWN7.