FF8/Field/Script/Opcodes/175 UNKNOWN10

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 15:54, 24 March 2018 by my_wiki>Albeoris (Created page with "* Opcode: '''0x175''' * Short name: '''UNKNOWN10''' * Long name: (?) ==== Argument ==== none ==== Stack ==== none ==== Description ==== I think this pushes the cur...")
  • Opcode: 0x175
  • Short name: UNKNOWN10
  • Long name: (?)

Argument

none

Stack

none

Description

I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP.