Difference between revisions of "FF8/FileFormat SYM"

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By myst6re.
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== Script entity/function names ==
 
== Script entity/function names ==
  
This is a text file, not present in the PSX version. The first lines are the names of the entities, except the doors. And after there are the names of the scripts.
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This is a text file, not present in the PSX version. Each line is 32 characters (space padded) with the last character = \n. The first lines are the names of the entities, '''except the doors'''. And after there are the names of the scripts.
  
 
Example:
 
Example:
Line 17: Line 19:
 
Squall::talk                   
 
Squall::talk                   
 
Squall::push                   
 
Squall::push                   
Squall::shop        
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Squall::shop                  
 
Eventline1                     
 
Eventline1                     
 
Eventline1::default             
 
Eventline1::default             
Line 25: Line 27:
 
Eventline1::touch               
 
Eventline1::touch               
 
Eventline1::touchOff           
 
Eventline1::touchOff           
Eventline1::touchOn                    
+
Eventline1::touchOn          
 
</pre>
 
</pre>

Latest revision as of 05:24, 23 May 2019

By myst6re.

Script entity/function names

This is a text file, not present in the PSX version. Each line is 32 characters (space padded) with the last character = \n. The first lines are the names of the entities, except the doors. And after there are the names of the scripts.

Example:

Director                       # Entity names
Squall                        
Eventline1                     
Director                       # Script names
Director::default              
Director::talk                 
Director::push                 
Director::dansho1              
Squall                         
Squall::default                
Squall::talk                   
Squall::push                   
Squall::shop                   
Eventline1                     
Eventline1::default            
Eventline1::talk               
Eventline1::push               
Eventline1::across             
Eventline1::touch              
Eventline1::touchOff           
Eventline1::touchOn