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Changes

From Final Fantasy Inside

FF8/WorldMap charaone

114 bytes added, 16:41, 16 February 2019
section 12 (arg4 == 0x12)
| short
| Idle Y (up) offset
|-
| 0x0A
| short
| Idle origin rot X
|-
| 0x0C
| short
| Idle origin rot Z
|-
| 0x0F
| short
| Idle origin rot Y
|}
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