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FF8/WorldMap wmsetxx

252 bytes added, 13:03, 12 December 2016
Section 1: World map battle related
=== Section 1: World map battle related encounter data supplier ===
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
| 0
| 4 bytes
| Section sizeFileSize (this+4)
|-
| 4+ (entryID * 4)
| 4 bytes
| Unknown2, stored in codeEncounterIdSupplierDataProvider_Entry
|}
The only function that works with it takes input of section1'''EncounterIdSupplierDataProvider_Entry''':{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"! style="background:rgb(204,204,204)" | Offset! style="background:rgb(204, section2204, saves the EOF to global variable and calculates LEA for Unknown2 204)" | Length! style="background:rgb(above204,204,204) and stores section size. After that it all gets POP..." | Description|-| 0| Byte| regionID|-| 1| Byte| groundID|-| 2| Byte| ESI*|-| 3| Byte| unused|}
=== Section 2: Regions ===
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