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From Final Fantasy Inside

FF9/File/Data

18 bytes added, 12:19, 16 November 2008
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'''''Objects identifiers'''''
After this goes object identifiers for selecting in scripts.
One identifier are '''2 bytes''', and size of all identifiers must be '''aligned to 4 bytes''' (by add 0000 identifier).
Identifiers count = Number of object`s in Data Structure.
'''''Pointers to objects'''''
Count of pointers = Number of object`s in Data Structure.
Size of all pointers are '''4 bytes'''.
Pointers are from current position (offset of current pointer + pointer value)
'''''End`s pointer for objects'''''
After Pointers to objects goes 4 bytes.
It`s pointer from offset first pointer to end of last object (offset of first pointer + end`s pointer)
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