Changes
From Final Fantasy Inside
→Save Memory Bank 1/2
! style="background:rgb(204,204,204)" align="center" | Offset
! style="background:rgb(204,204,204)" align="center" | Length
! style="background:rgb(204,204,204)" align="center" colspan="2" | Description
|-
| 0
| 2 byte
|-
| 3
| 1 byte
|-
| 4
| 1 byte
|-
| 5
| 1 byte
|-
| 6
| 1 byte
|-
| 21
| 1 byte
|-
| 22
| 1 byte
|-
| 23
| 1 byte
|-
|style="background:rgb(255,255,204)" | 0x0BB7|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Game timer (Tenths)
|-
|style="background:rgb(255,255,204)" | 0x0BB8
|style="background:rgb(255,255,204)" | 4 bytes
|style="background:rgb(255,255,204)" colspan="2" | Unknown (curse ring usage?)
|-
|style="background:rgb(255,255,204)" | 0x0BBC|style="background:rgb(255,255,204)" | 2 bytes| colspanstyle="2background:rgb(255,255,204)" | Number of battles fought
|-
|style="background:rgb(255,255,204)" | 0x0BBE|style="background:rgb(255,255,204)" | 2 bytes| colspanstyle="2background:rgb(255,255,204)" | Number of escapes
|-
| rowspan="2" | 28
| 48
| 1 byte
|-
|style="background:rgb(255,255,204)" | 0x0BD5|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Materia Cave masks (applied when you pick up the corresponding Materia).<br />0x01: Mime, 0x02: HP<->MP, 0x04: Quadra Magic, 0x08: KOTR
|-
|style="background:rgb(255,255,204)" | 0x0BD7|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Item masks (applied when you pick them up).<br />0x10: Chaos & Death Penalty, others are unknown
|-
|style="background:rgb(255,255,204)" | 0x0BE4|style="background:rgb(255,255,204)" | 8 bytes| colspanstyle="2background:rgb(255,255,204)" | Key items [see Key Item List]
|-
| 80
| 1 byte
|-
| 81
| 1 byte
|-
| 82
| 1 byte
|-
| 83
| 1 byte
|-
|style="background:rgb(255,255,204)" | 0x0BF9|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Field Chocobo rating
|-
|style="background:rgb(255,255,204)" | 0x0BFA|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Field Chocobo rating
|-
|style="background:rgb(255,255,204)" | 0x0BFB|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Field Chocobo rating
|-
|style="background:rgb(255,255,204)" | 0x0BFC|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Field Chocobo rating
|-
|style="background:rgb(255,255,204)" | 0x0BFF|style="background:rgb(255,255,204)" | 3 bytes| colspanstyle="2background:rgb(255,255,204)" | Ultimate Weapon's remaining HP
|-
|style="background:rgb(255,255,204)" | 0x0C02|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Rating for Penned Chocobo Number 1 (01: Wonderful -> 08: Worst)
|-
|style="background:rgb(255,255,204)" | 0x0C03|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Rating for Penned Chocobo Number 2
|-
|style="background:rgb(255,255,204)" | 0x0C04|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Rating for Penned Chocobo Number 3
|-
|style="background:rgb(255,255,204)" | 0x0C05|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Rating for Penned Chocobo Number 4
|-
|style="background:rgb(255,255,204)" | 0x0C1E|style="background:rgb(255,255,204)" | 1 byte| colspanstyle="2background:rgb(255,255,204)" | Mask for the "target" text appearing over all available targets in battle<br />Inactive (0x00); Active (0x40)<br />(Other masks are still to be identified on this byte)
|-
| 225
| 1 byte
|-
| 226
| 1 byte
|}