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PSX/TIM format

160 bytes added, 20:15, 3 March 2005
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A TIM file is a standard image file format for the [[PSX|Sony PlayStation]]. The file structure closely mimics the way textures are managed in the [[PSX/frame buffer|frame buffer]] by the [[PSX/GPU|GPU]].TIM files are [[little endian]]-based. == File layout ==[[Image:PSX_TIM_file_layout.png]] == Header == == CLUT (color lookup table) == == Image data ==   
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