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From Final Fantasy Inside

Xeno/GameDirectoryDescription/Directory11 Field

1,776 bytes added, 09:04, 12 November 2006
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== File Format ==

There are pairs of two files. First one are field model textures. The second one are model, sprites data, as well as text and script.

== First file - Textures and CLUT ==

== Second file - Field Data ==

This is uniq pack of different data. There are always 8 files in there. All of them are compressed. The most part of header are unknown, except few data.

{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; background: rgb(255,255,255);" align="center"
! align="center" style="background:rgb(204,204,204)" | Start offset
! align="center" style="background:rgb(204,204,204)" | Size
! align="center" style="background:rgb(204,204,204)" | Value
|-
| 0x010C
| 0x04 bytes
| Length of uncompressed file 1
|-
| 0x0110
| 0x04 bytes
| Length of uncompressed file 2
|-
| 0x0114
| 0x04 bytes
| Length of uncompressed file 3
|-
| 0x0118
| 0x04 bytes
| Length of uncompressed file 4
|-
| 0x011C
| 0x04 bytes
| Length of uncompressed file 5
|-
| 0x0120
| 0x04 bytes
| Length of uncompressed file 6
|-
| 0x0124
| 0x04 bytes
| Length of uncompressed file 7
|-
| 0x0128
| 0x04 bytes
| Length of uncompressed file 8
|-
| 0x012C
| 0x04 bytes
| Unknown
|-
| 0x0130
| 0x04 bytes
| Offset to file 1
|-
| 0x0134
| 0x04 bytes
| Offset to file 2
|-
| 0x0138
| 0x04 bytes
| Offset to file 3
|-
| 0x013C
| 0x04 bytes
| Offset to file 4
|-
| 0x0140
| 0x04 bytes
| Offset to file 5
|-
| 0x0144
| 0x04 bytes
| Offset to file 6
|-
| 0x0148
| 0x04 bytes
| Offset to file 7
|-
| 0x014C
| 0x04 bytes
| Offset to file 8
|-
| 0x0150
| 0x04 bytes
| Offset to end of pack
|}

There are files:
1) unknown
2) walkmeshes
3) pack of 3d models
4) sprites
5) sprites animation
6) entitys and scripts
7) unknown
8) text

'''2) walkmeshes'''
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