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	<id>https://wiki.ffrtt.ru/index.php?action=history&amp;feed=atom&amp;title=FF7%2FWorld_Map%2FTXZ</id>
	<title>FF7/World Map/TXZ - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ffrtt.ru/index.php?action=history&amp;feed=atom&amp;title=FF7%2FWorld_Map%2FTXZ"/>
	<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;action=history"/>
	<updated>2026-08-06T01:08:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.1</generator>
	<entry>
		<id>https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3268&amp;oldid=prev</id>
		<title>BukTop: 4 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3268&amp;oldid=prev"/>
		<updated>2019-05-23T02:22:12Z</updated>

		<summary type="html">&lt;p&gt;4 revisions imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:22, 23 May 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>BukTop</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3267&amp;oldid=prev</id>
		<title>my_wiki&gt;BukTop: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3267&amp;oldid=prev"/>
		<updated>2018-04-04T09:36:40Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:36, 4 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>my_wiki&gt;BukTop</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3266&amp;oldid=prev</id>
		<title>my_wiki&gt;Aali: /* TXZ archive format */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3266&amp;oldid=prev"/>
		<updated>2014-07-29T20:14:50Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;TXZ archive format&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:14, 29 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== TXZ archive format ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== TXZ archive format ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Uncompressed TXZ files are divided into several different sections, to extract the different sections a header must be parsed at the beginning of the file. The first 4 bytes will tell you how many sections there are. After that follows 4 * &amp;lt;number of sections&amp;gt; bytes containing offsets into the file for each section. A section can be assumed to end where the next section begins and the last section runs until the end of the file.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Uncompressed TXZ files are divided into several different sections, to extract the different sections a header must be parsed at the beginning of the file. The first 4 bytes will tell you how many sections there are. After that follows 4 * &amp;lt;number of sections&amp;gt; bytes containing offsets into the file for each section. A section can be assumed to end where the next section begins and the last section runs until the end of the file&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Offsets do not include the first 4 bytes of the file! Add 4 to get the actual file offset for each section&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sections ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sections ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>my_wiki&gt;Aali</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3265&amp;oldid=prev</id>
		<title>my_wiki&gt;Aali at 18:28, 29 July 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3265&amp;oldid=prev"/>
		<updated>2014-07-29T18:28:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:28, 29 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	unsigned int reserved:7;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	unsigned int reserved:7;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  };&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  };&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Texture IDs are the same for the PSX and PC version which means that this table maps 1:1 to the table of PC textures which can be found here: [[FF7/WorldMap_Module/TextureTable]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After this table follows a number of blocks intended for direct VRAM upload, each block has the following structure:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After this table follows a number of blocks intended for direct VRAM upload, each block has the following structure:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>my_wiki&gt;Aali</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3264&amp;oldid=prev</id>
		<title>my_wiki&gt;Aali: Created page with &quot;== WM0.TXZ ==  The following information applies specifically to WM0.TXZ, it is reasonable to assume that the rest of the TXZ files use a similar format, where WM2.TXZ and WM3...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffrtt.ru/index.php?title=FF7/World_Map/TXZ&amp;diff=3264&amp;oldid=prev"/>
		<updated>2014-07-29T18:25:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== WM0.TXZ ==  The following information applies specifically to WM0.TXZ, it is reasonable to assume that the rest of the TXZ files use a similar format, where WM2.TXZ and WM3...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== WM0.TXZ ==&lt;br /&gt;
&lt;br /&gt;
The following information applies specifically to WM0.TXZ, it is reasonable to assume that the rest of the TXZ files use a similar format, where WM2.TXZ and WM3.TXZ presumably holds equivalent data for the underwater and snowfield maps respectively.&lt;br /&gt;
&lt;br /&gt;
=== Compression === &lt;br /&gt;
&lt;br /&gt;
TXZ files are compressed using standard LZS compression where the first 4 bytes contain the size of the compressed data.&lt;br /&gt;
&lt;br /&gt;
=== TXZ archive format ===&lt;br /&gt;
&lt;br /&gt;
Uncompressed TXZ files are divided into several different sections, to extract the different sections a header must be parsed at the beginning of the file. The first 4 bytes will tell you how many sections there are. After that follows 4 * &amp;lt;number of sections&amp;gt; bytes containing offsets into the file for each section. A section can be assumed to end where the next section begins and the last section runs until the end of the file.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 0 ===&lt;br /&gt;
&lt;br /&gt;
Unknown format, might be a model? Looks like there's atleast one or two textures in there.&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 1 ===&lt;br /&gt;
&lt;br /&gt;
Texture data for direct VRAM upload, same format as section 2 but contains only a single block.&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 2 ===&lt;br /&gt;
&lt;br /&gt;
Texture data for the worldmap mesh (see .MAP format), starts with a table of 512 palette/texture identifiers in a format compatible with the PSX GPU, see http://psx.rules.org/gpu.txt for more information.&lt;br /&gt;
&lt;br /&gt;
The following structure can be used to read this data:&lt;br /&gt;
&lt;br /&gt;
 struct wm_texture&lt;br /&gt;
 {&lt;br /&gt;
 	unsigned int clutx:6;&lt;br /&gt;
 	unsigned int cluty:10;&lt;br /&gt;
 	unsigned int tx:4;&lt;br /&gt;
 	unsigned int ty:1;&lt;br /&gt;
 	unsigned int abr:2;&lt;br /&gt;
 	unsigned int tp:2;&lt;br /&gt;
 	unsigned int reserved:7;&lt;br /&gt;
 };&lt;br /&gt;
&lt;br /&gt;
After this table follows a number of blocks intended for direct VRAM upload, each block has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border: 1px solid black; border-collapse: collapse; text-align:center&amp;quot;&lt;br /&gt;
|+ VRAM Block&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgb(204,204,204)&amp;quot; align=&amp;quot;center&amp;quot; | size&lt;br /&gt;
! style=&amp;quot;background:rgb(204,204,204)&amp;quot; align=&amp;quot;center&amp;quot; | description&lt;br /&gt;
|-&lt;br /&gt;
| 4 bytes&lt;br /&gt;
| Size of this block (including header)&lt;br /&gt;
|-&lt;br /&gt;
| 2 bytes&lt;br /&gt;
| Destination X coordinate&lt;br /&gt;
|-&lt;br /&gt;
| 2 bytes&lt;br /&gt;
| Destination Y coordinate&lt;br /&gt;
|-&lt;br /&gt;
| 2 bytes&lt;br /&gt;
| Width&lt;br /&gt;
|-&lt;br /&gt;
| 2 bytes&lt;br /&gt;
| Height&lt;br /&gt;
|-&lt;br /&gt;
| Width * Height * 2 bytes&lt;br /&gt;
| Pixel data&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A new block can be assumed to start where the previous one ends until the end of this section is reached.&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 3 ===&lt;br /&gt;
&lt;br /&gt;
Unknown format, contains more blocks of VRAM data.&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 4 ===&lt;br /&gt;
&lt;br /&gt;
Contains the script for the overworld map, a copy of the data in wm0.ev?&lt;br /&gt;
&lt;br /&gt;
=== WM0.TXZ, section 5-11 ===&lt;br /&gt;
&lt;br /&gt;
These sections contain songs in standard AKAO format. Presumably the different overworld background themes are in there, don't know what else?&lt;/div&gt;</summary>
		<author><name>my_wiki&gt;Aali</name></author>
		
	</entry>
</feed>