Difference between revisions of "FF7/Field/Script/Opcodes/0F SPECIAL"
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my_wiki>Cyberman |
my_wiki>Synergy Blades m |
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====Subcodes by Catagory==== | ====Subcodes by Catagory==== | ||
+ | |||
+ | =====Inventory===== | ||
+ | |||
+ | [[FF7/Field/Script/Opcodes/Special/F9 AAMAT|F9 AAMAT]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FA AAITM|FA AAITM]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FF RMVIT|FF RMVIT]] | ||
+ | |||
====Subcodes by OPCODE==== | ====Subcodes by OPCODE==== | ||
+ | [[FF7/Field/Script/Opcodes/Special/F8 FMSSP|F8 FMSSP]] | ||
[[FF7/Field/Script/Opcodes/Special/F9 AAMAT|F9 AAMAT]] | [[FF7/Field/Script/Opcodes/Special/F9 AAMAT|F9 AAMAT]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FA AAITM|FA AAITM]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FB BTLLK|FB BTLLK]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FC MOVLK|FC MOVLK]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FD DFTNM|FD DFTNM]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FE GLRST|FE GLRST]] | ||
+ | [[FF7/Field/Script/Opcodes/Special/FF RMVIT|FF RMVIT]] |
Revision as of 18:19, 18 August 2006
- Opcode: 0x0F
- Short name: SPECIAL
- Long name: Special Opcode (Multibyte sequence)
Contents
Memory layout
0x0F | OPCODE | ... |
---|
Arguments
- const UByte OPCODE: Special command for field script execution.
- const UByte ...: 0 or more arguements for SPECIAL opcode.
Description
Special is a multibyte encoding opcode extension. IE Special opcode. Mostly for game specific opcodes to FF7.
Subcodes by Catagory
Inventory
F9 AAMAT FA AAITM FF RMVIT
Subcodes by OPCODE
F8 FMSSP F9 AAMAT FA AAITM FB BTLLK FC MOVLK FD DFTNM FE GLRST FF RMVIT