Difference between revisions of "FF7/Field/Script/Opcodes/0F SPECIAL/FD SPCNM"
< FF7 | Field | Script | Opcodes | 0F SPECIAL
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Latest revision as of 05:14, 23 May 2019
- Opcode: 0x0FFD
- Short name: SPECIAL: SPCNM
- Long name: Special: Change Character Name
Memory layout
0x0F | 0xFD | M | T |
---|
- const UByte M: Model ID of character.
- const UByte T: Text ID of text.
Description
This needs to be tested to confirm. This changes the name of a character.