Difference between revisions of "FF7/Field/Script/Opcodes/13 JMPBL"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Synergy Blades
 
my_wiki>Synergy Blades
m (mem)
Line 6: Line 6:
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
! width="40" | 0x10
 
! width="40" | 0x10
! width="40" | ''A''
+
! width="80" | ''A''
 
|}
 
|}
  
 
==== Arguments ====
 
==== Arguments ====
  
* '''const UByte''' ''A'': Amount to jump backwards.
+
* '''const UShort''' ''A'': Amount to jump backwards.
  
 
==== Description ====
 
==== Description ====
  
 
Jumps backward in the current script a specified amount. The jump begins just before the jump opcode itself and then moves the current byte pointer back the specified number of bytes. Unlike [[FF7/Field/Script/Opcodes/12 JMPB|JMPB]], this jump command allows jumps longer than 0xFF bytes.
 
Jumps backward in the current script a specified amount. The jump begins just before the jump opcode itself and then moves the current byte pointer back the specified number of bytes. Unlike [[FF7/Field/Script/Opcodes/12 JMPB|JMPB]], this jump command allows jumps longer than 0xFF bytes.

Revision as of 17:40, 14 September 2006

  • Opcode: 0x13
  • Short name: JMPBL
  • Long name: Jump back (long)

Memory layout

0x10 A

Arguments

  • const UShort A: Amount to jump backwards.

Description

Jumps backward in the current script a specified amount. The jump begins just before the jump opcode itself and then moves the current byte pointer back the specified number of bytes. Unlike JMPB, this jump command allows jumps longer than 0xFF bytes.