Difference between revisions of "FF7/Field/Script/Opcodes/24 WAIT"
Jump to navigation
Jump to search
my_wiki>Synergy Blades |
(No difference)
|
Revision as of 01:16, 18 August 2006
- Opcode: 0x24
- Short name: WAIT
- Long name: Wait
Memory layout
0x24 | A |
---|
Arguments
- const UShort A: Amount (number of frames) to wait.
Description
Pauses current script execution for a specific amount of time. Rather than a specific time value, the amount specifies the number of frames to wait to be drawn. Since the game runs at 30fps, WAIT(0x1E) (or WAIT(30) in decimal) will pause script execution for 1 second, WAIT(0x96) will pause for 5 seconds, and so on.