Difference between revisions of "FF7/Field/Script/Opcodes/30 IFKEY"

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Revision as of 00:20, 3 September 2006

  • Opcode: 0x30
  • Short name: IFKEY
  • Long name: If Key is pressed.

Memory layout

0x30 B C A

Arguments

  • const UByte B: Which button to check for.
  • const UByte C: Condition of button.
  • const UByte A: Amount to jump if comparison is false.

Description

Checks the status of a button being pressed. If the checked button fails the condition check, then the code jumps ahead A amount of bytes.

Conditions

ID Button
0 Pressed
1 Not Pressed

Button IDs

ID Button
0 []
1 []
2 []
3 []
4 []
5 []
6 []
7 []
8 Square [EXT]