Difference between revisions of "FF7/Field/Script/Opcodes/35 PTURA"
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==== Description ==== | ==== Description ==== | ||
− | Rotates (turns) the field object to face the party member specified by '''P''' (from 0 to 2), at the speed '''S'''. | + | Rotates (turns) the field object to face the party member specified by '''P''' (from 0 to 2), at the speed '''S'''. The "standard" value for '''A''' is 2. |
Latest revision as of 05:16, 23 May 2019
- Opcode: 0x35
- Short name: PTURA
- Long name: Turn to Party Member
Memory layout
0x35 | P | S | A |
---|
Arguments
- const UByte P: Party member to turn towards.
- const UByte S: Speed of turning; the larger the number, the slower the turn.
- const UByte A: Larger numbers increase the likelihood that the turn will be anticlockwise.
Description
Rotates (turns) the field object to face the party member specified by P (from 0 to 2), at the speed S. The "standard" value for A is 2.