Difference between revisions of "FF7/Field/Script/Opcodes/40 MESSAGE"

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Revision as of 03:59, 2 August 2006

  • Opcode: 0x40
  • Short name: MESSAGE
  • Long name: Message display

Memory layout

0x40 N D

Arguments

  • const UByte N: The ID of the window to use.
  • const UByte D: The zero-based index of the dialog that will be displayed.

Description

Displays a dialog in the WINDOW that has previously been initialised to display this dialog.