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FF7/Field/Script/Opcodes/4B BTLTB

487 bytes added, 20:21, 9 October 2006
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* Opcode: '''0x4B'''
* Short name: '''BTLTB'''
* Long name: Battle Type B

==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x4B
! width="80" | ''I''
|}

==== Arguments ====

* '''const UByte''' ''I'': ID of the encounter data to use, either 0 (standard) or 1.

==== Description ====

Switches between the two sets of encounter data that may exist in a field file, depending on the ID given.

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