Difference between revisions of "FF7/Field/Script/Opcodes/51 WMOVE"
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* '''const UByte''' ''I'': [[FF7/Field/Script/Opcodes/50 WINDOW|WINDOW]] ID to resize. | * '''const UByte''' ''I'': [[FF7/Field/Script/Opcodes/50 WINDOW|WINDOW]] ID to resize. | ||
− | * '''const | + | * '''const Short''' ''X'': X-translation of the window. |
− | * '''const | + | * '''const Short''' ''Y'': Y-translation of the window. |
==== Description ==== | ==== Description ==== | ||
− | Repositions the window, with the given ID, | + | Repositions the window, with the given ID, and a (x,y) translation. The window will be repositioned the next time a [[FF7/Field/Script/Opcodes/40 MESSAGE|MESSAGE]] or [[FF7/Field/Script/Opcodes/48 ASK|ASK]], referencing this window, is issued. |
Latest revision as of 05:17, 23 May 2019
- Opcode: 0x51
- Short name: WMOVE
- Long name: Window Move
Memory layout
0x51 | I | X | Y |
---|
Arguments
- const UByte I: WINDOW ID to resize.
- const Short X: X-translation of the window.
- const Short Y: Y-translation of the window.
Description
Repositions the window, with the given ID, and a (x,y) translation. The window will be repositioned the next time a MESSAGE or ASK, referencing this window, is issued.