Difference between revisions of "FF7/Field/Script/Opcodes/59 DLITM"

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Revision as of 02:55, 8 September 2006

  • Opcode: 0x59
  • Short name: DLITM
  • Long name: Delete Item

Memory layout

0x59 B1 / B2 T A

Arguments

  • const Bit[4] B1: Source bank 1, or zero if T is set as a constant value.
  • const Bit[4] B2: Source bank 2, or zero if A is set as a constant value.
  • const UShort T: Type of item to delete, or source address to retrieve item type from.
  • const UByte A: Amount of item to remove, or source address to retrieve item quantity from.

Description

Removes a quantity of an item from the inventory. Either the item is removed explicitly with values, in which case B1 and B2 are zero, or the item type and quantity are retrieved from memory. In this case, bank B1 and address T retrieve the item type, whilst bank B2 and address A retrieve the quantity to remove.