Difference between revisions of "FF7/Field/Script/Opcodes/70 BATTLE"

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Revision as of 01:21, 3 September 2006

  • Opcode: 0x70
  • Short name: BATTLE
  • Long name: Start Battle

Memory layout

0x70 Alt Num

Arguments

  • const UByte Alt: Alternate battle configuration, if one exists
  • const UWord Num: Battle Number

Description

This launches the battle module with whatever battle number is used in the argument. Battle 1, 2, and 999 (0x03E7) are debug battles.