Difference between revisions of "FF7/Field/Script/Opcodes/70 BATTLE"
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Revision as of 01:21, 3 September 2006
- Opcode: 0x70
- Short name: BATTLE
- Long name: Start Battle
Memory layout
0x70 | Alt | Num |
---|
Arguments
- const UByte Alt: Alternate battle configuration, if one exists
- const UWord Num: Battle Number
Description
This launches the battle module with whatever battle number is used in the argument. Battle 1, 2, and 999 (0x03E7) are debug battles.