Difference between revisions of "FF7/Field/Script/Opcodes/B4 TURNGEN"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Akari
(No difference)

Revision as of 17:44, 18 December 2007

  • Opcode: 0xB4
  • Short name: TURNGEN
  • Long name: Generate Turn

Memory layout

0xB4 00 / B2 Final rotation Rotate side type Steps in rotation Type of steps calculation

Arguments

  • const Bit[4] B2: Bank to retrieve Final rotation, or zero if specifying Final rotation as a literal value.
  • const Bute Final rotation: Rotation value to which model will be rotated.
  • const Short Rotate side type: Specify how model will be rotated. (1 - clockwise/ 2 - closeat/ 3 - anti-clockwise)
  • const Short Steps in rotation: Set number of steps in rotation.
  • const UShort Type of steps calculation: Specify how to calculate rotation step by step. (1 - linear/ 2 - somehow related to Y rotation vector.).

Description