Difference between revisions of "FF7/Field/Script/Opcodes/D3 SLINE"

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Revision as of 16:33, 6 February 2007

  • Opcode: 0xD3
  • Short name: SLINE
  • Long name: Set Line

Memory layout

0xD3 B1 / B2 B3 / B4 B5 / B6 XA YA ZA XB YB ZB

Arguments

  • const Bit[4] B1: Bank for XA, or zero if XA is specified as a literal value.
  • const Bit[4] B2: Bank for YA, or zero if YA is specified as a literal value.
  • const Bit[4] B3: Bank for ZA, or zero if ZA is specified as a literal value.
  • const Bit[4] B4: Bank for XB, or zero if XB is specified as a literal value.
  • const Bit[4] B5: Bank for YB, or zero if YB is specified as a literal value.
  • const Bit[4] B6: Bank for ZB, or zero if ZB is specified as a literal value.
  • const Short XA: X-coordinate of the first point of the line, or address to find value if B1 is non-zero.
  • const Short YA: Y-coordinate of the first point of the line, or address to find value if B2 is non-zero.
  • const Short ZA: Z-coordinate of the first point of the line, or address to find value if B3 is non-zero.
  • const Short XB: X-coordinate of the second point of the line, or address to find value if B4 is non-zero.
  • const Short YB: Y-coordinate of the second point of the line, or address to find value if B5 is non-zero.
  • const Short ZB: Z-coordinate of the second point of the line, or address to find value if B6 is non-zero.

Description

Alters the two points of a previously defined LINE. In addition to allowing a line to be adjusted after creation, this opcode also provides the ability to retrieve line end-point values from memory.

If two or more lines are defined in one entity, SLINE only updates the first LINE definition.