Difference between revisions of "FF7/Field/Script/Opcodes/EA MPPAL2"
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Revision as of 21:25, 13 June 2011
- Opcode: 0xEA
- Short name: MPPAL2
- Long name: Multiply Palette
Memory layout
0xEA | B1/B2 | B3/B4 | B5/0 | Source palette array id | Destination palette array id | Multiply Blue | Multiply Green | Multiply Red |
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Arguments
- const Bit[4] B1: Bank for source palette array id.
- const Bit[4] B2: Bank for destination palette array id.
- const Bit[4] B2: Bank for multiply blue colour.
- const Bit[4] B2: Bank for multiply green colour.
- const Bit[4] B2: Bank for multiply red colour.
Description
Multiply stored palette by some colour.