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FF7/Kernel/Low level libraries

6 bytes removed, 23:46, 12 March 2005
Textures
== Textures ==
A texture is just a picture that's placed into video memory. It is later manipulated by the engine and displayed on the screen. The native format of a texture was the Psy-Q [[PSX/TIM format|TIM]] (Texture Image Map). This is used as the native format for the PSX version as well, with a few caveats explained below. The file can hold multiple color look up tables. This was one of the reasons why you needed a video card on the PC that could do palleted data even at high color depthswas needed.
=== TIM texture data format for PSX ===
=== TEX texture data format for the PC ===
TEX files are texture files for the PC. The format for these files are located [[FF7/TEX format|here]].
 
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