Difference between revisions of "FF7/Technical/Customising"
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| − | The | + | == Essentials == |
| + | |||
| + | The entries in this section are to enable you to play [[FF7|Final Fantasy VII]] should you encounter issues in running the game. | ||
| − | == Patches == | + | |
| + | {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | ||
| + | ! style="background:rgb(204,204,204)" | Name | ||
| + | ! style="background:rgb(204,204,204)" | Description | ||
| + | ! style="background:rgb(204,204,204)" | Author | ||
| + | ! style="background:rgb(204,204,204)" | Version / Status | ||
| + | ! style="background:rgb(204,204,204)" | Links | ||
| + | |- | ||
| + | ! align="left" | Chocobo Races Patch | ||
| + | | Resolves the game crash at the Chocobo Races. | ||
| + | | [http://forums.qhimm.com/index.php?action=profile;u=2 Qhimm], [http://forums.qhimm.com/index.php?action=profile;u=363 Jedwin] | ||
| + | | Version 2, Release 4 | ||
| + | | [http://www.qhimm.com/ff7_chocobo_patch.zip Patch] | ||
| + | |- | ||
| + | ! align="left" | FF7 v1.02 Official Patch | ||
| + | | Updates the game to version 1.02. | ||
| + | | Square / Eidos | ||
| + | | v1.02 | ||
| + | | [http://www.ff7-universe.com/Download.html Patch (FF7 Universe)] | ||
| + | |- | ||
| + | ! align="left" | TrueMotion 2.0 Codec | ||
| + | | Codec required to play the movies in the game. | ||
| + | | Duck | ||
| + | | - | ||
| + | | [http://codec.alshow.co.kr/Page/en/true.htm Codec] | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | |||
| + | == Modifications == | ||
| + | |||
| + | The following section maintains a list of projects that can be used in conjunction with [[FF7|Final Fantasy VII]] to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically. | ||
| + | |||
| + | === Patches === | ||
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | ||
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|} | |} | ||
| − | == Viewers / Extractors == | + | |
| + | === Viewers / Extractors === | ||
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | ||
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|} | |} | ||
| − | == Editors == | + | |
| + | === Editors === | ||
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | ||
Revision as of 17:44, 4 July 2007
Essentials
The entries in this section are to enable you to play Final Fantasy VII should you encounter issues in running the game.
| Name | Description | Author | Version / Status | Links |
|---|---|---|---|---|
| Chocobo Races Patch | Resolves the game crash at the Chocobo Races. | Qhimm, Jedwin | Version 2, Release 4 | Patch |
| FF7 v1.02 Official Patch | Updates the game to version 1.02. | Square / Eidos | v1.02 | Patch (FF7 Universe) |
| TrueMotion 2.0 Codec | Codec required to play the movies in the game. | Duck | - | Codec |
Modifications
The following section maintains a list of projects that can be used in conjunction with Final Fantasy VII to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically.
Patches
| Project Name | Description | Author | Version / Status | Links |
|---|---|---|---|---|
| 9999 Limit Breaker | Allows HP/MP and battle damage to go beyond 9999. | dziugo | Beta | Project & Forum |
| Avatar Patch | Replaces standard character avatars with those from Advent Children. | Wuz | Final | Project & Forum |
| FF7Music | Allows the game to play alternative music to the standard music files. | Ficedula | 1.51 | Website |
| High Resolution Cloud | Changes the Cloud player model to a high-resolution version. | Unknown | Final | Project |
| High Resolution FFVII PC | Sets the screen resolution to 1280x960 in-game. | The SaiNt | 1.00 | Project & Forum |
| NPC Reconstruction | Replaces low-poly Non-Playable Characters with higher-poly versions. | ice_cold513, Borde, stormmedia, et al | 0.6 (04/08/06) | Project & Forum |
| Sephiroth Patch | Exchanges Cloud and Sephiroth throughout the game. | ice_cold513 | Beta | Project & Forum |
| YAMP (Multi-Patcher) | Apply dziugo's patches to FF7. | dziugo | - | Forum |
Viewers / Extractors
| Project Name | Description | Author | Version / Status | Links |
|---|---|---|---|---|
| Aeris | Opens all LGP files. Currently only displays field backgrounds. Intended to be a full blown editor in the future. | The SaiNt | 1.0.2580.4896 | Forum |
| Highwind | LGP extractor and insertor. | Christian | 1.20 | Forum, Binary |
| Kaddy | Archive decompressor / recompressor - supporting LGP archives. | Alhexx | 1.11 | Binary |
| Leviathan | Battle models (enemy creatures) viewer, also displays creature info. | Mirex | v0.41(300kb) | Website |
| Unmass | Archive unpacker, supports FF7 LGP archives and FF8 .FI archives | Mirex | v0.82(80kb) | Website |
| Biturn | 3D model and texture viewer. Can convert to different formats, but not back to FF7 formats. Models have to be extracted from .LGP archives first. | Mirex | v0.87b4(500kb) | Website, Forum, FAQs |
Editors
| Project Name | Description | Author | Version / Status | Links |
|---|---|---|---|---|
| Cosmo | Edits dialog and texts from the field archive used by the game. | Ficedula | 0.95c | Website |
| FF7Midi | Views and edits the MIDI files and sounds used by the game. | Ficedula | 1.01 | Website |
| Kimera | A .P file format editor. | Borde | 0.7b | Forum |
| Loveless | A mass dialog editor with window resizing capabilities. | Squall78 | 2.4 | Project, Forum |
| Meteor | Field editor, with dialog, script, walkmesh and encounter editing. | Synergy Blades | 0.2b | Binary, Forum |
| PCreator | Creates new, textured .P field models from 3D Studio .3DS objects. | Reunion | 0.85b | Project, Forum |
| Scenester | Edits the scene.bin file containing encounter data. | Lord Ramza | Beta | Binary, Forum |